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crush object based on pressure/weight from sides

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I'm wondering how I can detect the amount of force being exerted on an object, from any direction, so that I can simulate it being crushed. I think figuring out the weight on top of something wouldn't be too hard, but I'm not sure how to tell if I should "crush" something if the forces are coming from one or both sides. Like squishing a grape between both hands. Thanks for you help in advance.

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