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gameobject with less weight

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hi... I made 2 balls ... and I wrote adding force in X direction... everything work good but the objects seems to heavy... when the ball hit the other they don't move fast like for example pool ball , but they are heavy like iron balls... I just set their mass to " 0.0000000001 " but it still heavy... is there any way to make it more realistic like soccer , pool or golf ball?

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